Publisher 129 games

Nintendo Games

129 classic games published by Nintendo.

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Advance Wars
2001
Advance Wars box art
GAME-BOY-ADVANCE
9.3
2001 · Intelligent Systems

Intelligent Systems' turn-based strategy masterpiece brought their Wars franchise to the West for the first time with a perfectly calibrated tactical experience. Advance Wars' accessible mechanics mask deep strategic complexity, and its map design creates endlessly replayable competitive battles.

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Mario Tennis
2000
Mario Tennis box art
NINTENDO-64
9.3
2000 · Camelot Software Planning

Camelot's tennis follow-up to Mario Golf delivered a near-perfect sports game: accessible enough for newcomers to enjoy immediately, deep enough for competitive players to master. With sixteen Mario franchise characters each with distinct play styles, four court types, and exceptional four-player multiplayer, Mario Tennis 64 remains the gold standard of video game tennis.

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Paper Mario
2000
Paper Mario box art
NINTENDO-64
9.3
2000 · Intelligent Systems

Intelligent Systems' charming RPG gave Mario the storybook treatment — flat paper characters in a colorful 3D world — and delivered a warm, witty adventure with a battle system accessible enough for beginners yet deep enough for RPG veterans. Paper Mario is pure Nintendo joy in interactive form.

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Pokemon Blue Version
1996
Pokemon Blue Version box art
GAME-BOY
9.3
1996 · Game Freak

The counterpart to Pokemon Red that launched a global phenomenon. Pokemon Blue Version features the original 151 Pokemon across Kanto's eight gyms, with version-exclusive creatures including Magmar, Pinsir, and Scyther making trading between Red and Blue essential for completing the Pokedex.

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Star Fox 64
1997
Star Fox 64 box art
NINTENDO-64
9.3
1997 · Nintendo EAD

The definitive Star Fox experience and one of the finest rail shooters ever made. Star Fox 64 delivered exhilarating combat, memorable characters with full voice acting, and a brilliant branching mission structure — and its Rumble Pak integration was the first time console players felt the game through their controllers.

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WarioWare, Inc.: Mega Microgame$!
2003
WarioWare, Inc.: Mega Microgame$! box art
GAME-BOY-ADVANCE
9.3
2003 · Nintendo R&D1

Nintendo's 2003 GBA game that invented the microgame genre — WarioWare, Inc. presents 9-second challenges at increasing speed, requiring instant comprehension and immediate action. Over 200 microgames across themed stages from Wario and his Diamond City friends, with no time to think and no margin for hesitation. The most original Nintendo game concept since Tetris.

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Golden Sun
2001
Golden Sun box art
GAME-BOY-ADVANCE
9.2
2001 · Camelot Software Planning

Camelot's technical marvel proved the Game Boy Advance could host a fully-featured JRPG. Golden Sun's Psynergy system — elemental magic used both in battle and for overworld puzzle-solving — was innovative, the presentation was stunning for handheld hardware, and the world of Weyard was richly imagined.

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Mario Kart 64
1996
Mario Kart 64 box art
NINTENDO-64
9.2
1996 · Nintendo EAD

Nintendo's kart racing series made its landmark 3D debut with Mario Kart 64, delivering sixteen imaginative tracks, eight beloved characters, and the four-player multiplayer that made it a mandatory purchase for any N64 owner. The game that made group gaming on consoles a standard part of social life.

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Super Smash Bros.
1999
Super Smash Bros. box art
NINTENDO-64
9.2
1999 · HAL Laboratory

HAL Laboratory's fighting game experiment brought Nintendo's greatest icons together and reinvented the genre with platform-based fighting. Super Smash Bros. proved that a crossover fighting game built on knock-out mechanics rather than health bars could be simultaneously accessible and deeply competitive.

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Donkey Kong
1994
Donkey Kong box art
GAME-BOY
9.1
1994 · Nintendo R&D1

Nintendo R&D1's 1994 Game Boy platformer that begins as an arcade port before expanding into 101 puzzle-platformer levels — Donkey Kong GB is one of the finest Game Boy games and the origin of Mario's acrobatic platforming vocabulary later used in Super Mario Odyssey.