2000 44 games

Best Video Games of 2000

All 44 classic games released in 2000 — with reviews, cheats, and trivia.

2000 Games — Page 2

Sorted by rating
Syphon Filter 2
2000
Syphon Filter 2 box art
PLAYSTATION
8.9
2000 · Bend Studio

Bend Studio's 2000 PS1 sequel to Syphon Filter — Syphon Filter 2 expands Gabe Logan's conspiracy-hunting across a two-disc campaign that continues the Syphon Filter virus storyline, adds playable Lian Xing segments, refines the aiming and taser mechanic of the original, and delivers the most content-rich game in the PS1 Syphon Filter trilogy.

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Dead or Alive 2
2000
Dead or Alive 2 box art
DREAMCAST
8.8
2000 · Team Ninja

Team Ninja's 3D fighting game with a counter-system that rewards defensive timing and multi-level stage environments where fighters can be knocked across floors and through breakable structures. Dead or Alive 2 on Dreamcast delivered the arcade experience with the series' defining gameplay mechanics and exceptional 3D presentation.

Mega Man X5
2000
Mega Man X5 box art
PLAYSTATION
8.8
2000 · Capcom

Capcom's 2000 PS1 action-platformer and the intended conclusion of the Mega Man X series — Mega Man X5 adds a time-limit mechanic threatening destruction of Earth, introduces dual selectable protagonists (X and Zero with substantially different combat systems), and features Axl Rose-inspired boss names in Western localization, making it Keiji Inafune's intended X series finale.

Spider-Man (PS1)
2000
Spider-Man (PS1) box art
PLAYSTATION
8.8
2000 · Neversoft

The beloved 2000 Neversoft Spider-Man game that defined an era of superhero games. Web-swinging, wall-crawling, zipline attacks, and a Spidey that quipped his way through encounters with Doctor Octopus, Venom, Mysterio, and an original symbiote-invasion storyline that felt pulled straight from the comics.

WWF SmackDown!
2000
WWF SmackDown! box art
PLAYSTATION
8.8
2000 · Yuke's

The PS1 wrestling game that launched one of gaming's longest-running sports franchises. Yuke's wrestling engine delivered Steve Austin, The Rock, Triple H, and the complete Attitude Era roster in a PS1 exclusive that proved the platform could host premium wrestling — kicking off the SmackDown series that ran uninterrupted for two decades.

Breath of Fire IV
2000
Breath of Fire IV box art
PLAYSTATION
8.7
2000 · Capcom

The peak of Capcom's RPG ambitions on the original PlayStation, Breath of Fire IV introduces a dual-protagonist narrative structure that boldly humanizes its antagonist emperor Fou-Lu alongside series hero Ryu in a story with genuine moral weight. Stunning hand-drawn sprite work, a haunting Eastern-inspired soundtrack, and a refined combo battle system that lets players chain elemental attacks across the party make this the definitive entry in the series.

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ChuChu Rocket!
2000
ChuChu Rocket! box art
DREAMCAST
8.6
2000 · Sonic Team

Sonic Team's frantic multiplayer puzzle game where players place directional arrows to guide mice (ChuChu) into rockets while deflecting space cats (KapuKapu) toward opponents. ChuChu Rocket! was the first online multiplayer game on a home console and one of the most chaotic and enjoyable party games of the Dreamcast era.

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The King of Fighters 2000
2000
The King of Fighters 2000 box art
NEO-GEO
8.6
2000 · SNK

SNK's 2000 Neo Geo fighting game and the second chapter of the NESTS Chronicles — The King of Fighters 2000 expands the Striker System to two Strikers per team (from KOF '99's one), features the largest KOF roster to that point, introduces Ramon and Vanessa as new characters, continues the K' and NESTS story arc, and runs on the powerful NESTS team with expanded boss encounters.

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Mario Party 3
2000
Mario Party 3 box art
NINTENDO-64
8.5
2000 · Hudson Soft

The final and largest Mario Party game on Nintendo 64, Mario Party 3 added the Millennium Star story mode, a Duel mode for one-on-one competition, 70 new minigames, and six new boards. The most content-rich entry in the N64 Mario Party trilogy and a beloved N64 party game in its own right.

MediEvil 2
2000
MediEvil 2 box art
PLAYSTATION
8.5
2000 · SCE Cambridge Studio

Sony Cambridge's 2000 PS1 sequel to MediEvil — MediEvil 2 relocates Sir Dan to Victorian London in 1886, adds new weapons including a Tesla staff and blunderbuss, introduces the interchangeable hand mechanic allowing Sir Dan to swap limbs for different abilities, and continues the undead hero's darkly comic adventure through a Jack the Ripper-adjacent mystery.

Dino Crisis 2
2000
Dino Crisis 2 box art
PLAYSTATION
8.4
2000 · Capcom

Capcom's 2000 PS1 sequel — Dino Crisis 2 abandons the survival horror approach of the first game for full action gameplay with point-based extinction points, two playable characters (Dylan and Regina), and a faster, more frantic dinosaur combat that divides fans of the original but delivers its own high-intensity experience.

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Space Channel 5
2000
Space Channel 5 box art
DREAMCAST
8.4
2000 · United Game Artists

Tetsuya Mizuguchi's Dreamcast rhythm game about news reporter Ulala defeating alien invaders through dance battles — a visually spectacular '60s space-age aesthetic with a rhythm-game call-and-response mechanic and Michael Jackson making an actual cameo. Space Channel 5 is one of the defining examples of games as pure style.

Parasite Eve II
2000
Parasite Eve II box art
PLAYSTATION
8.3
2000 · Square

Square's survival horror RPG sequel shifted toward Resident Evil's tank controls and survival horror mechanics while retaining the Active Time Battle system from the original. Parasite Eve II's ANMC creature designs, detailed environmental storytelling, and atmospheric MIST facility make it the darker, more action-oriented companion to its predecessor.

Wild Arms 2
2000
Wild Arms 2 box art
PLAYSTATION
8.3
2000 · Media.Vision

Media.Vision's 1999 sequel to Wild Arms — a JRPG that retained the original's western-world aesthetic while expanding the ARM weapon system and puzzle tools for three character protagonists. Wild Arms 2's government agency premise and improved production values made it a satisfying expansion of the original's formula for PS1 JRPG fans.

Threads of Fate
2000
Threads of Fate box art
PLAYSTATION
8.1
2000 · Square

Square's late PS1 action-RPG with two protagonists sharing the same world with different motivations — treasure-hunter Rue seeking resurrection magic, princess Mint seeking world domination. Threads of Fate's dual narrative, real-time combat, and shape-shifting mechanic make it a distinctive Square alternative to Final Fantasy's dominance.

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Seaman
2000
Seaman box art
DREAMCAST
7.8
2000 · Vivarium

Vivarium's Dreamcast pet simulation where a human-faced fish creature evolves, speaks, and holds conversations using the microphone peripheral. Narrated by Leonard Nimoy, Seaman is gaming's most unusual life simulation — a creature that talks back, asks questions, and eventually leaves. One of the Dreamcast's most distinctive and remembered experiences.