Jrpg 37 games

Best Classic Jrpg Games

The complete collection of 37 vintage jrpg games — with full reviews, cheat codes, and trivia.

Jrpg Games — Page 2

Sorted by rating
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The Legend of Oasis
1996
The Legend of Oasis box art
SEGA-SATURN
8.4
1996 · Ancient

Ancient's Saturn-exclusive action RPG sequel to Beyond Oasis — Leon controls six elemental spirit companions who provide combat assistance, puzzle solutions, and traversal abilities as he uncovers the story in an Arabian Nights setting. The Legend of Oasis pushed Saturn's 2D sprite capabilities to showcase what the hardware could do for the genre.

Tales of Destiny
1998
Tales of Destiny box art
PLAYSTATION
8.4
1998 · Wolf Team

The first Tales game to reach Western audiences on home consoles, Tales of Destiny brought Namco's Linear Motion Battle System to PlayStation with up to four players in combat simultaneously. Stahn Aileron's story of sentient spirit swords called Swordians and an ancient war's aftermath established the Tales franchise's presence in the West.

Dragon Warrior II
1990
Dragon Warrior II box art
NES
8.3
1990 · Chunsoft

The first Dragon Quest sequel expanded the series to a three-character party system, added a larger world spanning multiple kingdoms, and raised the narrative stakes with a threat affecting multiple royal lineages. Dragon Warrior II is more ambitious than its predecessor in every dimension — larger world, more complex story, deeper combat — though also significantly more demanding.

Faxanadu
1988
Faxanadu box art
NES
8.3
1988 · Hudson Soft

Hudson Soft's 1987 action-RPG set in the world of Xanadu — Faxanadu (Famicom Xanadu) is a side-scrolling action-RPG hybrid where a warrior returns to the World Tree to find it under attack by Dwarves and must ascend through towns and dungeons seeking the elven king's wisdom. Platform action, experience-based leveling, magic words for save passwords, and a quest that takes 10+ hours.

Legend of Legaia
1999
Legend of Legaia box art
PLAYSTATION
8.3
1999 · Contrail

Contrail's 1999 PS1 JRPG with a distinctive combo-building combat system where players input directional sequences to construct custom attack strings. Legend of Legaia's Ra-Seru symbiont mechanic and fighting-game-inspired battle system created a unique combat identity in a crowded PS1 RPG market.

Wild Arms 2
2000
Wild Arms 2 box art
PLAYSTATION
8.3
2000 · Media.Vision

Media.Vision's 1999 sequel to Wild Arms — a JRPG that retained the original's western-world aesthetic while expanding the ARM weapon system and puzzle tools for three character protagonists. Wild Arms 2's government agency premise and improved production values made it a satisfying expansion of the original's formula for PS1 JRPG fans.

Brave Fencer Musashi
1998
Brave Fencer Musashi box art
PLAYSTATION
8.2
1998 · Square

Square's quirky 1998 action-RPG featuring a miniature legendary swordsman summoned to save a kingdom — Brave Fencer Musashi combines real-time combat, enemy ability absorption, and a day/night time system with Square's production values and sense of humor. A charming alternative to Square's Final Fantasy dominance that built a cult following.

Dragon Warrior
1989
Dragon Warrior box art
NES
8.1
1989 · Chunsoft

The JRPG that built the template. Dragon Warrior (known as Dragon Quest in Japan) introduced North America to Yuji Horii's foundational 1986 RPG — a single hero's quest to defeat Dragonlord and rescue a kidnapped princess. With simple turn-based combat, numbered menus, and towns full of NPCs with hints, Dragon Warrior established every convention that Final Fantasy, Chrono Trigger, and decades of JRPGs built upon.

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Magic Knight Rayearth
1998
Magic Knight Rayearth box art
SEGA-SATURN
8.1
1998 · Sega

Working Designs' final Saturn localization and one of their most elaborate productions — Magic Knight Rayearth blends action RPG combat with the CLAMP manga's distinctive art style, featuring three playable Magic Knights and Sega's impressive Saturn production values. A Saturn exclusive that became a collector's trophy for Working Designs completionists.

Threads of Fate
2000
Threads of Fate box art
PLAYSTATION
8.1
2000 · Square

Square's late PS1 action-RPG with two protagonists sharing the same world with different motivations — treasure-hunter Rue seeking resurrection magic, princess Mint seeking world domination. Threads of Fate's dual narrative, real-time combat, and shape-shifting mechanic make it a distinctive Square alternative to Final Fantasy's dominance.

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The Final Fantasy Legend
1990
The Final Fantasy Legend box art
GAME-BOY
8
1990 · Square

Square's 1989 Game Boy RPG (known in Japan as Makai Toushi SaGa) — The Final Fantasy Legend puts players in control of a party climbing an endless tower to reach a god-like paradise, with a unique character system where humans gain stats through items, mutants through biological change, and monsters through consuming enemy meat. One of the earliest and most original Game Boy RPGs, founding the SaGa franchise.

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Lufia & the Fortress of Doom
1993
Lufia & the Fortress of Doom box art
SNES
8
1993 · Neverland

Neverland's 1993 SNES JRPG that opens with the ending — the legendary heroes defeating the Sinistrals — before jumping 99 years to follow their descendants. Lufia & the Fortress of Doom established the franchise's melancholy tone and the Sinistral antagonists that Lufia II: Rise of the Sinistrals would elaborate as its centerpiece.