Action 336 games

Best Classic Action Games

The complete collection of 336 vintage action games — with full reviews, cheat codes, and trivia.

Action Games — Page 14

Sorted by rating
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Mischief Makers
1997
Mischief Makers box art
NINTENDO-64
8
1997 · Treasure

Treasure's side-scrolling N64 platformer built an entire game around a single core mechanic — protagonist Marina Liteyears grabs, shakes, and throws enemies and environmental objects to solve puzzles and navigate levels — then introduced a new application of that mechanic in nearly every stage. Mischief Makers embodies the mechanic-per-level design philosophy that defines vintage Treasure craftsmanship, and its willingness to be a 2D game on a 3D console made it a genuine outlier in the N64 library.

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Star Wars: Shadows of the Empire
1996
Star Wars: Shadows of the Empire box art
NINTENDO-64
8
1996 · LucasArts

One of the N64's most impressive launch-window titles, Shadows of the Empire plunges players into the Expanded Universe story of Dash Rendar across both on-foot third-person combat and space/vehicle combat sequences that showcase the hardware's early potential. The iconic Hoth battle opening — piloting a snowspeeder to trip AT-ATs with tow cables — remains one of the most cinematic moments in N64 history and a landmark achievement for licensed gaming.

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Tails Adventure
1995
Tails Adventure box art
GAME-GEAR
8
1995 · Aspect

A Metroid-style adventure game starring Tails that plays completely unlike any other Sonic game. Tails Adventure's item-based exploration, inventory management with the Item Case, and open-world structure where new equipment unlocks previously inaccessible areas made it one of the Game Gear's most original and replayable titles.

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Vectorman 2
1996
Vectorman 2 box art
SEGA-GENESIS
8
1996 · BlueSky Software

BlueSky Software's sequel to their visually stunning mascot shooter sends the pre-rendered CGI robot hero into a post-apocalyptic bug-infested landscape with a wider arsenal of insect-themed morphing power-ups replacing the original's simpler weapon system. Vectorman 2 delivers the same smooth animation and satisfying run-and-gun gameplay that made the original a late-generation Genesis showcase, remaining a technically impressive send-off for Sega's underrated action hero.

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Zaxxon
1982
Zaxxon box art
ATARI-2600
8
1982 · Sega

Sega's groundbreaking 1982 arcade shooter was the first coin-operated game to use isometric 3D graphics, creating a space fortress assault unlike anything players had seen. Zaxxon's angled perspective required pilots to judge altitude carefully while shooting enemies and dodging walls — a technical and design achievement that defined a genre.

Mega Man X6
2001
Mega Man X6 box art
PLAYSTATION
7.9
2001 · Capcom

Capcom's 2001 PS1 action-platformer developed rapidly after Mega Man X5 — Mega Man X6 continues with Zero's apparent death, introduces Nightmare enemies that make stages harder dynamically, adds the Zero-like playable Gate and Nightmare bosses, and represents the final Mega Man X game developed entirely for 32-bit hardware.

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Body Harvest
1998
Body Harvest box art
NINTENDO-64
7.8
1998 · DMA Design

A direct predecessor to the Grand Theft Auto open-world formula from the same studio, Body Harvest drops a time-traveling soldier into sprawling free-roaming environments spanning multiple eras of human history under alien invasion. DMA Design's ambitious scope — hijack any vehicle, explore vast maps, battle massive alien bosses — resulted in a game rougher than its ambitions but historically fascinating as the missing link between top-down GTA and the 3D open-world games that followed.

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Castlevania 64
1999
Castlevania 64 box art
NINTENDO-64
7.8
1999 · Konami

Konami's divisive attempt to bring Castlevania into 3D. Castlevania 64's gothic atmosphere, memorable boss designs, and dual-protagonist structure offered genuinely compelling moments despite its rough controls and dated visuals — and Reinhardt Schneider's vampire hunting quest captured the series' atmosphere better than the camera system deserved.

Crash Bash
1999
Crash Bash box art
PLAYSTATION
7.8
1999 · Eurocom

Sony's PS1 answer to Mario Party featuring Crash and friends in competitive minigame tournaments. Crash Bash's four-player arena battles — polar bear push, bowling, pogo party, and tank warfare — made it the best party game in the PS1 library despite critical reception that focused on the lack of a proper platformer installment.

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DOOM
1995
DOOM box art
SNES
7.8
1995 · Sculptured Software

Sculptured Software's 1995 SNES port of id Software's landmark FPS — DOOM on SNES delivered a technically impressive but visually downgraded adaptation of the PC original's 22 levels, retaining the core shotgun-chainsaw-BFG combat against demons in a 3D-adjacent engine that pushed the SNES hardware to its limits.

Ikari Warriors
1987
Ikari Warriors box art
NES
7.8
1987 · SNK

SNK's 1987 NES top-down military shooter — Ikari Warriors follows commandos Ralf and Clark through jungle and enemy base environments with machine guns, grenades, and occasionally tank vehicles. Two-player simultaneous co-op and continuous vertical scrolling make it one of the first top-down military action games for NES.