SEGA-GENESIS Cheats

Golden Axe Cheat Codes & Secrets

Complete collection of cheat codes, passwords, unlockables, and hidden secrets for Golden Axe (1989).

Hidden Duel Mode (Versus Mode)

The Genesis port includes a hidden two-player versus mode where players fight each other using the game’s three characters instead of cooperating through the campaign. This mode does not appear on the standard main menu.

To unlock Duel Mode: On controller 2, hold Down + A + B + C simultaneously while the title screen is displayed. While holding those buttons, press Start on controller 1. The mode select screen will now include the Duel option alongside the standard 1 Player and 2 Player campaign entries.

In Duel Mode, each player selects a character and fights in a best-of-three match on a single screen. Magic pots are distributed between rounds.


Beginner Mode and Stage Access

The Genesis version offers two distinct play modes not found in the arcade original: Beginner and Arcade. Beginner Mode includes an exclusive introductory stage — the Turtle Village beach assault — that was designed specifically for the home port.

Beginner Mode also has a reduced stage count and more forgiving enemy patterns. Players who want to experience the full Arcade-faithful content must select Arcade Mode from the mode select screen.

ModeStagesExclusive Content
Beginner5 (including beach prologue)Turtle Village stage, gentler difficulty curve
Arcade7Full arcade game recreation, tougher enemies

There is no traditional password or level-select code documented for this game. Stage progression is checkpoint-based, and continues restart you from the beginning of the current stage.


Configuration Screen Tricks

Before starting a run, always visit the Config (Options) screen from the main menu. You can set the following to your advantage:

SettingMaximum ValueEffect
Lives9Nine lives per continue
DifficultyAnyLower = more forgiving hit boxes
Button ConfigCustomReassign A, B, C to preference

Set lives to 9 and difficulty to Easy before your first run. This is the closest the base game gets to an infinite lives cheat without external hardware.


Magic Pot Gnome Farming

Between most stages, a campfire scene plays where small gnomes (sometimes called “Bizarrians” in the manual) run across the screen carrying stolen magic pots. These gnomes flee toward the edge of the screen and disappear — but you can intercept and kick them repeatedly before they escape.

Farming method:

  1. Position your character near the center of the screen as the campfire scene loads.
  2. Move toward gnomes early — they accelerate as they approach the screen edge.
  3. Hit each gnome multiple times before it escapes. Each hit knocks additional pots loose.
  4. Prioritize red pots (magic) over blue pots (health) if your health is high.
Gnome ColorCarriesPriority
Blue-robedBlue health potsSecondary
Red-robedRed magic potsPrimary

Gilius Thunderhead’s short stature and quick axe swing make him the most efficient gnome farmer. Tyris Flare’s wider sweep covers more ground but is slower. Ax Battler falls in between.


Character Magic Power Reference

Magic pots power spells that scale dramatically by character. Understanding this affects how aggressively you should farm gnomes.

CharacterFull Magic Pots RequiredMax Spell Effect
Ax Battler3 potsFire breath, moderate screen coverage
Tyris Flare4 potsDragon summon, full-screen devastation
Gilius Thunderhead1 potLightning bolt, small area, fast cooldown

Tyris Flare’s max-level magic is the single most powerful attack in the game and can delete most boss health bars. Prioritize gnome farming when playing as her. Gilius’s one-pot spells are efficient for clearing clusters in tight corridors.


Combat Glitches and Exploits

Corner Trap

Enemies caught against a wall or screen edge cannot dodge or reposition. Walk them into a corner by attacking from the side, then switch to rapid light attacks. Most standard enemies cannot break out once pinned. The skeleton warriors and knights are most vulnerable to this.

Knockdown Loop

When an enemy is knocked down, position yourself directly on top of their body. The moment they begin their get-up animation, swing. This resets their animation and prevents them from attacking. It does not work on all enemy types — armored knights will sometimes break the loop with a guard.

Ledge Push

On stages with environmental hazards (the cliffside areas and the ship deck), enemies can be knocked off the screen boundary for an instant kill that awards no score but saves health. This is most reliably done with Ax Battler’s side-stepping shoulder charge.

Death Adder Stagger Lock

The final boss (Death Adder) can be staggered repeatedly if two players time simultaneous attacks on opposite sides. He has a brief vulnerability window after each of his attacks where he will not counter. Hit immediately after he swings his sword, before his recovery animation ends. In single-player, stagger him against the back wall using the corner trap method.


Enemy AI Manipulation

Most standard enemies will always attempt to align horizontally with the player before attacking. You can exploit this by staying at a slight vertical offset. Enemies will spend movement cycles trying to line up while you hit them from the diagonal.

The mounted enemies (soldiers riding large creatures) behave differently — they charge horizontally and cannot be easily cornered. Knock the rider off with a jump attack, then deal with the creature separately. Riderless mounts are passive and will not attack.


Game Genie Codes (Genesis)

For players using original cartridges with a Game Genie adapter, these codes are widely verified for the North American Genesis release:

Game Genie CodeEffectNotes
RGBA-A6CAInfinite lives (Player 1)Lives counter shows 0 but never decrements
RGBA-A6DAInfinite lives (Player 2)Same mechanism as P1 code
AJ3T-AA98Start with max magic potsApplies at stage start only
RENA-A6CA9 continuesPairs with lives code for extended play

Enter codes at the Game Genie boot screen before launching the cartridge. Codes are case-sensitive. The infinite lives codes are the most reliable — the max magic code may conflict with some regional cart revisions.


Score Thresholds and Extra Lives

The Genesis version awards a bonus life at a score milestone of 50,000 points. This is a one-time award — the score system does not continue looping extra lives at subsequent thresholds the way some contemporaries do.

To maximize your score and hit this threshold early:

  • Defeat enemies with magic (spell kills score higher than melee kills)
  • Do not let enemies fall off ledges (instant kills award no points)
  • Kick gnomes for pot drops — gnome hits themselves add to the score counter

Developer Easter Eggs and Hidden Notes

The Genesis port was developed by Sega’s AM1 team. The original arcade game’s staff credits were modified for the home version. Reaching the ending in Arcade Mode on any difficulty plays a longer ending sequence than Beginner Mode, including an additional credits crawl naming the port team separately from the original arcade credits.

There is no known hidden debug menu or developer message buried in the ROM accessible without a hex editor, unlike some contemporaries from the same era. The most notable “hidden” content is the Turtle Village stage itself — the arcade game shipped without it, and it was added specifically for the Genesis release as a narrative setup stage, making it the only canonical story content not experienced in arcades.

Frequently Asked Questions

Are there cheat codes for Golden Axe?
Yes, Golden Axe has several cheat codes, passwords, and hidden secrets that can unlock extra lives, skip levels, or reveal Easter eggs.
Does using cheats disable achievements in Golden Axe?
Golden Axe was released before the era of achievements, so cheat codes have no effect on trophies or accomplishments in the original version.
What platforms can I use cheats on for Golden Axe?
Cheat codes work on: SEGA-GENESIS.