Best Retro Games for Beginners
By Console Codex Editorial Team · 12 min read ·
Expert-ranked list of the greatest best retro games for beginners — with reviews, ratings, and guides for every game.
💡 Quick Facts
- → 12 games ranked in this list
- → Available on NES, SNES, NINTENDO-64, GAME-BOY
- → Average review score: 9.4/10
- → Last updated: 2026-06-06
The Ranked List
Super Mario Bros.
9.8The game that defined the platformer genre and saved the North American video game industry. Super Mario Bros. is the archetypal adventure that introduced Mario to the world.
Super Mario World
9.8The SNES launch game that defined the 16-bit era. Super Mario World introduced Yoshi, expanded Mario's move set, and delivered 96 exits across a vast, joyful world that remained the gold standard for platformers for years.
Kirby Super Star
9.1Eight games in one cartridge, each with a distinct mode — Spring Breeze, Gourmet Race, Great Cave Offensive, Revenge of Meta Knight, Milky Way Wishes, and more. Kirby Super Star's unprecedented content breadth, polished co-op, and satisfying copy ability system made it the most complete game on the SNES at launch.
Mario Kart 64
9.2Nintendo's kart racing series made its landmark 3D debut with Mario Kart 64, delivering sixteen imaginative tracks, eight beloved characters, and the four-player multiplayer that made it a mandatory purchase for any N64 owner. The game that made group gaming on consoles a standard part of social life.
Pokémon Red Version
9.5The game that started one of the most successful media franchises in history, Pokémon Red challenges players to catch 151 creatures and become the greatest Pokémon Trainer in the land. Deceptively deep, relentlessly charming, and groundbreaking in its social design.
Super Mario 64
9.9The game that invented 3D platforming as a genre. Super Mario 64 launched alongside the Nintendo 64 and demonstrated, definitively, that video games could work in three dimensions. Its influence on every 3D game that followed is incalculable — this is where the template was written.
Spyro the Dragon
8.9Insomniac Games' gem-collecting adventure placed players in the wings of a young purple dragon exploring vast, colorful worlds. Spyro the Dragon's open, exploratory design and warm personality made it an instant PlayStation classic and launched one of gaming's most beloved franchises.
Crash Bandicoot
8.8Naughty Dog's technically dazzling PlayStation launch platformer introduced the world to the wacky orange marsupial and demonstrated that 3D platforming could be precise, challenging, and visually spectacular. The game that made Sony's console a genuine rival to Nintendo.
Donkey Kong Country
9.3The graphical revolution that shocked the world. Donkey Kong Country's pre-rendered 3D graphics seemed impossible on SNES hardware, and the game underneath matched those visuals with excellent level design and music.
Sonic the Hedgehog
9.3Sega's answer to Mario introduced a blue hedgehog who could run faster than the screen could keep up. Sonic the Hedgehog launched a franchise and gave Sega the mascot they needed to compete with Nintendo.
Tetris
9.8The definitive version of Alexey Pajitnov's legendary puzzle game, bundled with the Game Boy at launch and responsible for selling millions of handheld consoles worldwide. Simple to learn and impossible to master, Tetris remains one of the greatest games ever made.
The Legend of Zelda: Link's Awakening
9.4A deeply personal and surprisingly melancholic Zelda adventure that sees Link stranded on the mysterious Koholint Island. Link's Awakening transcends its Game Boy limitations with clever design, a memorable cast, and one of the most emotionally resonant endings in Nintendo history.
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Starting Retro Gaming: Where to Begin
The retro gaming library contains both excellent introductions and notorious difficulty walls. Super Mario Bros., Kirby, and Pokémon were designed for accessibility — graduated difficulty, clear visual communication, gentle penalty for failure. Battletoads, Ghosts ‘n Goblins, and Ninja Gaiden were not. For players new to retro gaming, starting with the accessible classics and building skills gradually produces a more rewarding experience than starting with the era’s hardest titles.
Good beginner retro games share several characteristics: they communicate their mechanics clearly without explicit tutorials, they have graduated difficulty that introduces challenge gradually, they don’t punish mistakes with severe setbacks, and they were designed to be enjoyed by players with a range of skill levels.
Super Mario Bros. — The Perfect Beginning
Super Mario Bros. (1985) is the game to start with for any player new to retro gaming. World 1-1 teaches everything in 60 seconds through play rather than instruction. The gradual difficulty escalation — World 1 gentle, World 4 harder, World 8 genuinely challenging — gives new players multiple stopping points where their current skill level produces success.
The lives system, unlimited continues in most versions, and the infinite-lives trick (kicking Koopa shells into enemies in succession on the steps at the end of stages) make the game completable for patients who don’t feel pressure to rush. Starting with World 1-1 and playing at whatever pace is comfortable remains the single best introduction to video game design principles.
Kirby Super Star — Invincibility on Demand
Kirby Super Star (1996) is explicitly designed to be the most accessible Nintendo action game. Kirby floats indefinitely — there is no time limit on air time, no fall damage, and no possibility of falling into a pit unless actively walking into one. Copy abilities are immediately powerful and explained on-screen. The eight separate mini-games allow new players to try short experiences before committing to longer ones.
The game’s difficulty is sufficient to require skill in the harder optional modes (The Arena) while remaining completable for inexperienced players in the main adventures. No other Nintendo game communicates more clearly that the goal is enjoyment rather than challenge.
Pokémon Red/Blue — The RPG Introduction
Pokémon Red Version (1996/1998) is the best introduction to RPGs for players who haven’t played the genre. The turn-based combat is fully explained by the in-game tutorial, every move has clear effects, and the gradual introduction of game mechanics — catching, training, trading, battling — happens at a pace that feels guided rather than overwhelming.
The game’s save system, lack of permadeath (Pokémon faint, they don’t die permanently), and the ability to save anywhere make it forgiving of mistakes and experiments. New players who aren’t confident in their RPG skills can always over-level their Pokémon to compensate for tactical inexperience.
Mario Kart 64 — Accessible Racing
Mario Kart 64 (1996) is the best introduction to racing games. The four difficulty settings — 50cc, 100cc, 150cc, and reverse courses — allow new players to compete on the slowest setting while building skills. The item system provides catch-up mechanics that keep races competitive even with significant skill differences. The four-player multiplayer mode lets new players compete with experienced players without the experience gap being insurmountable.
The game’s 16 courses, each playable in five minutes, allow new players to find tracks they’re comfortable with and return to them. Mario Kart 64 has no punishing tracks that would discourage new players from continuing — even the most difficult courses (Rainbow Road) are navigable at 50cc speeds without advanced technique.
The Legend of Zelda: Link’s Awakening — The Accessible Zelda
Link’s Awakening (1993 Game Boy, 1998 Game Boy Color) is the Zelda entry most appropriate for new players. The game’s scope — a single island rather than a sprawling kingdom — makes the map comprehensible. The dungeons are shorter and less demanding than those in A Link to the Past. The story is complete as a standalone experience rather than requiring familiarity with the Zelda series.
The DX Game Boy Color version’s added dungeon and photography minigame provide extra content for players who complete the main game and want more without requiring new hardware. Link’s Awakening’s combination of Zelda’s exploration design with gentler difficulty makes it the series’ best starting point.