15 Games

Best Video Games of the 1980s

By Console Codex Editorial Team · 14 min read ·

Expert-ranked list of the greatest best video games of the 1980s — with reviews, ratings, and guides for every game.

💡 Quick Facts

  • 15 games ranked in this list
  • Available on NES, GAME-BOY, ATARI-2600
  • Average review score: 9.0/10
  • Last updated: 2026-06-06

The Ranked List

1

Super Mario Bros.

9.8
1985 · Nintendo R&D4 · NES

The game that defined the platformer genre and saved the North American video game industry. Super Mario Bros. is the archetypal adventure that introduced Mario to the world.

2

The Legend of Zelda

9.7
1986 · Nintendo R&D4 · NES

The game that invented open-world exploration. The Legend of Zelda gave players an enormous world to discover and secrets to uncover without hand-holding, trusting them to figure it out themselves.

3

Tetris

9.8
1989 · Nintendo/Bullet-Proof Software · GAME-BOY

The definitive version of Alexey Pajitnov's legendary puzzle game, bundled with the Game Boy at launch and responsible for selling millions of handheld consoles worldwide. Simple to learn and impossible to master, Tetris remains one of the greatest games ever made.

4

Mega Man 2

9.5
1988 · Capcom · NES

The pinnacle of the NES Mega Man series. Mega Man 2 perfected the formula of absorbing defeated bosses' weapons and applied it to eight masterfully designed stages with an all-time great soundtrack.

5

Castlevania

9.3
1986 · Konami · NES

Simon Belmont's legendary first mission to slay Dracula. Castlevania is a masterpiece of Gothic horror atmosphere and methodical action-platformer design that defined the genre.

6

Contra

9.3
1987 · Konami · NES

The greatest co-op run-and-gun ever made. Contra put two commandos against an alien invasion and challenged them to survive on one hit — unless you knew the Konami Code.

7

Super Mario Bros. 3

9.7
1988 · Nintendo · NES

The NES platformer that rewrote the rulebook — eight massive worlds, 90+ levels, new power-ups, and a scope that made every previous platformer feel small.

8

Metroid

9.2
1986 · Nintendo R&D1 · NES

The game that defined atmospheric exploration in video games. Metroid dropped players on a hostile alien planet with no map and no instructions, demanding they discover their own path through environmental storytelling.

9

Ninja Gaiden

9
1988 · Tecmo · NES

Ryu Hayabusa's first mission introduced cinematic storytelling to the NES with anime-style cutscenes, while delivering punishingly precise action-platformer gameplay that tested every ninja's patience.

10

DuckTales

8.7
1989 · Capcom · NES

Scrooge McDuck bounces his cane across five exotic stages in one of the finest licensed games ever made. DuckTales proves that licensed titles can be genuine classics.

11

Bionic Commando

8.8
1988 · Capcom · NES

The NES game that dared to remove the jump button. Bionic Commando replaced conventional platforming with a grappling hook mechanic that created one of the most unique action experiences of the era.

12

Ghosts 'n Goblins

8
1986 · Capcom · NES

One of the hardest NES games ever made — Arthur must rescue Princess Guinevere through six brutally difficult levels, and then do it all again on a second, harder loop to reach the true ending.

13

Battletoads

8.5
1991 · Rare · NES

Rare's beat-em-up masterpiece is one of the most technically impressive NES games ever made — and one of the most brutally difficult. The Turbo Tunnel alone has broken thousands of controllers.

14

Adventure

8
1980 · Atari · ATARI-2600

Warren Robinett's groundbreaking adventure game invented the action-RPG genre with its free-roaming exploration, item collection, and monster combat. It also contained gaming's first Easter egg — the developer's name hidden in a secret room — making it one of the most historically significant games ever made.

15

Donkey Kong

8.2
1982 · Nintendo · ATARI-2600

The game that introduced Mario and Donkey Kong — a vertical platformer requiring players to climb girders, jump barrels, and rescue Pauline from a giant ape.

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The 1980s: How Gaming Was Built

The 1980s is the decade that created the video game industry twice. The early 1980s — Pac-Man, Donkey Kong, Asteroids, Space Invaders — built the arcade industry into America’s most profitable entertainment sector, then collapsed it in the 1983 crash that left warehouses full of ET cartridges and retailers refusing to stock games at any price. The NES’s 1985 North American launch rebuilt it, Nintendo proving that the home console market wasn’t dead — it just needed quality control.

By 1989, the Game Boy had launched. Tetris had demonstrated that the most compelling game design was pure mechanics with no thematic layer whatsoever. Mega Man 2 had established the template for character-driven action games. Castlevania had defined atmospheric platform-action. The industry that collapsed in 1983 was, by 1989, a permanent fixture of entertainment culture.

Super Mario Bros. — The Industry Restart

Super Mario Bros. (1985) is the single most historically significant video game ever made. It proved that the home console market could support a sustained, thriving industry after the 1983 crash. It sold 40 million copies — bundled with the NES in most configurations — and introduced game design concepts (the incremental difficulty curve, the power-up state, the save-the-princess narrative structure) that became gaming’s default grammar.

Nintendo’s quality seal, required for all licensed games in the NES era, was directly motivated by the lesson of 1983: an uncontrolled market flooded with low-quality software collapses the entire ecosystem. Super Mario Bros. was the proof that a high-quality flagship game could anchor a platform.

The Legend of Zelda — The Open World Template

The Legend of Zelda (1986) introduced non-linear exploration to console gaming. Link’s Hyrule is a grid of 128 screens navigable in any direction from the start. The dungeons are recommended in an order the game doesn’t enforce — skilled players can access dungeon 8 before completing dungeon 2. The game’s save battery, the first in a Nintendo cartridge, eliminated the password system and allowed progress between sessions.

Zelda’s design trust — placing players in a hostile environment without instruction, letting the environment teach — influenced every open-world game in the subsequent four decades.

Tetris — The Universal Game

Tetris (1984/1989) was designed by Alexey Pajitnov at the Soviet Academy of Sciences and reached Western audiences through a complicated series of licensing disputes that eventually delivered it to Nintendo for the Game Boy launch. The Game Boy version was bundled with the hardware in North America, making it the first game millions of players experienced on handheld hardware.

Tetris requires no cultural context, no genre familiarity, no prior game experience. The falling shapes, the clearing of lines, the increasing speed — these mechanics are universally legible. Tetris is played competitively, cooperatively, and casually by players across every demographic. No other game in history has achieved its combination of simplicity, depth, and universal appeal.

The NES Action Canon

The 1980s NES library established the action game canon that SNES developers spent the following decade refining. Mega Man 2’s weapon-stealing boss loop. Castlevania’s atmospheric linear platforming. Contra’s two-player run-and-gun. Ninja Gaiden’s cinematic cutscenes between stages. These weren’t variations on a common formula — they each invented a formula that subsequent games developed.

Ghosts ‘n Goblins (1985/1986) and Battletoads (1991, late 8-bit era) occupy the specific niche of “games known primarily for being extremely difficult.” Ghosts ‘n Goblins requires completing the entire game twice on the single life remaining after the true final boss’s first form kills the player and resets them to stage 5. Its reputation for difficulty remains intact.

Frequently Asked Questions

What are the best video games of the 1980s?
The top picks include Super Mario Bros., The Legend of Zelda, Tetris, Mega Man 2, Castlevania. These games represent the pinnacle of classic gaming from their respective eras.
Where can I play these classic games today?
Most of these games are available through Nintendo Switch Online, PlayStation Plus Premium, or official mini-console releases. Original cartridges are also widely available from retro game shops.
Are these games still worth playing?
Absolutely. The games on this list were selected specifically because they hold up today — excellent design, tight controls, and compelling gameplay that transcends their era.