GAME-BOY-COLOR 11 Games

Best Game Boy Color Games of All Time

By Console Codex Editorial Team · 11 min read ·

Expert-ranked list of the greatest best game boy color games of all time — with reviews, ratings, and guides for every game.

💡 Quick Facts

  • 11 games ranked in this list
  • Available on GAME-BOY-COLOR
  • Average review score: 8.9/10
  • Last updated: 2026-06-06

The Ranked List

1

Pokémon Gold Version

9.5
1999 · Game Freak · GAME-BOY-COLOR

The second generation of Pokémon introduced 100 new creatures, day/night cycles, two full regions, and a secret post-game that doubled the content of any RPG of its era.

2

Pokémon Silver Version

9.3
2000 · Game Freak · GAME-BOY-COLOR

The second generation Pokémon masterpiece — Silver introduces 100 new Pokémon, the Johto region, day/night cycles, breeding, and the game-doubling post-game return to Kanto that made it the most content-rich entry in the original series.

3

Pokémon Crystal Version

9.3
2000 · Game Freak · GAME-BOY-COLOR

The definitive second-generation Pokémon experience — Crystal added animated Pokémon sprites, a playable female protagonist for the first time, the Battle Tower, and a Suicune-focused narrative to the Gold and Silver base.

4

The Legend of Zelda: Oracle of Ages

9
2001 · Capcom · GAME-BOY-COLOR

One half of Capcom's Zelda pair for Game Boy Color — Oracle of Ages focuses on puzzle-solving and time travel, sending Link between past and present Labrynna to restore peace and defeat Veran.

5

The Legend of Zelda: Oracle of Seasons

9
2001 · Capcom · GAME-BOY-COLOR

One half of Capcom's Zelda pair for Game Boy Color — Oracle of Seasons focuses on action and the Rod of Seasons, letting Link alter the four seasons to transform Holodrum's landscape and access new areas.

6

Wario Land 3

9.1
2000 · Nintendo · GAME-BOY-COLOR

The most mechanically inventive Wario Land — Wario is completely invulnerable, and enemies transform him into states (zombie, invisible, tiny, flaming) that unlock new paths across the fully revisitable world.

7

Wario Land 2

8.8
1998 · Nintendo R&D1 · GAME-BOY-COLOR

The Game Boy sequel that established Wario as one of Nintendo's most inventive platformer protagonists. Wario Land 2's invulnerability mechanic — Wario can't die, but getting hurt transforms him in useful ways — and its multiple branching story paths through the same levels encouraged complete exploration and replay.

8

Dragon Warrior Monsters

8.8
1998 · Tose · GAME-BOY-COLOR

The Dragon Quest monster-collection RPG that beat Pokémon at its own game for many fans — 215 monsters to collect, breed, and battle across randomly generated dungeons with a deep genetic inheritance system.

9

Super Mario Bros. (original)

9
1999 · Nintendo · GAME-BOY-COLOR

Super Mario Bros. Deluxe for GBC included the complete original NES game plus Super Mario Bros: For Super Players (the Japanese Lost Levels) in portable form. The added Challenge mode, collectible Red Coins and Yoshi Eggs, and Boo Race competitive ghost features made it the definitive portable Mario experience of the era.

10

Mega Man Xtreme

8
2000 · Capcom · GAME-BOY-COLOR

The portable Mega Man X experience for Game Boy Color, adapting stages from the first two SNES Mega Man X games. Mega Man Xtreme's compact level selection, Zero as an unlockable playable character, and Challenge mode made it the best Mega Man portable experience available before the GBA era.

11

Pokémon Trading Card Game

8.5
1998 · Hudson Soft · GAME-BOY-COLOR

The definitive digital adaptation of the Pokémon card game for Game Boy Color. Featuring 226 cards and a complete campaign against eight Club Masters, the Pokémon TCG GB introduced millions of players to the strategic depth of the physical card game in a format accessible without needing cards or an opponent.

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The Color Upgrade That Mattered

The Game Boy Color (1998) was Nintendo’s quiet revolution. It looked like an incremental update to the aging original Game Boy hardware, but the games that arrived for it — particularly in the Pokémon and Zelda franchises — made it one of the most content-rich handheld platforms of its generation. At a time when the competition from Sega’s Game Gear was fading, Nintendo used the GBC to demonstrate that handheld gaming’s future didn’t require backlit color screens or powerful hardware. It required great games.

The Game Boy Color’s library is smaller than the GBA’s but punches well above its weight in a few specific categories: Pokémon games, Zelda games, and the Dragon Quest/Warrior spinoff series made the platform essential for fans of those franchises.

Pokémon Gold and Silver: The Peak of Classic Pokémon

Pokémon Gold and Silver (2000) represent the zenith of the classic Pokémon design philosophy. Adding 100 new Pokémon to the 151 from Red and Blue, introducing day/night cycles, breeding, held items, and the first shinies, Gold and Silver felt like a complete reimagining of the formula rather than a simple expansion. The post-game revelation — that Kanto was fully accessible after defeating the Johto Elite Four — remains one of the greatest surprises in gaming history.

Pokémon Crystal refined both games further with animated sprites, the ability to play as a female character, and the Pokémon Battle Tower. Any of the three versions represents the same essential experience; Silver is marginally preferred for Lugia exclusivity, Crystal for its additional content.

The Oracle Games: Zelda at Its Most Inventive

The Legend of Zelda: Oracle of Ages and Oracle of Seasons (2001) were developed by Capcom under Nintendo supervision, and they delivered two fully distinct Zelda experiences designed to be linked together. Ages emphasized puzzle-solving with the Harp of Ages time-travel mechanic; Seasons emphasized combat with the Rod of Seasons controlling weather and terrain. Playing both games and linking them unlocked a combined finale unavailable in either game alone — an early experiment in interconnected game narratives that rewarded players who committed to both halves.

The Oracle games are the most mechanically creative Zelda titles on any handheld platform before Link’s Awakening’s 2019 remake.

Dragon Warrior Monsters: The Original Pokémon Rival

Dragon Warrior Monsters (1998 in Japan, 2000 in North America) arrived in the wake of Pokémon’s cultural explosion but offered something different: a monster-collecting RPG set in the Dragon Quest universe with a breeding system far more complex than anything Pokémon offered. Breeding two monsters created a child with inherited skills and stat bonuses that could cascade across dozens of generations. Players who invested in the breeding system found essentially unlimited replayability — and a depth that rivals Pokémon’s competitive scene decades later.

The GBC Legacy

The Game Boy Color’s library is often overlooked because it sits between the iconic original Game Boy (Tetris, Links Awakening) and the more powerful GBA. But for fans of Pokémon, Zelda, and Dragon Quest, the GBC contains experiences unavailable on any other platform. The Oracle games and Gold/Silver are not just good portable games — they are among the best games in their respective franchises, period.

Frequently Asked Questions

What are the best game boy color games of all time?
The top picks include Pokémon Gold Version, Pokémon Silver Version, Pokémon Crystal Version, The Legend of Zelda: Oracle of Ages, The Legend of Zelda: Oracle of Seasons. These games represent the pinnacle of classic gaming from their respective eras.
Where can I play these classic games today?
Most of these games are available through Nintendo Switch Online, PlayStation Plus Premium, or official mini-console releases. Original cartridges are also widely available from retro game shops.
Are these games still worth playing?
Absolutely. The games on this list were selected specifically because they hold up today — excellent design, tight controls, and compelling gameplay that transcends their era.